![]() These encounters aren’t particularly scary, and dealing with enemies can feel repetitive, but it doesn’t carry the same level of monotony other horrors have a tendency to exhibit. You have a flashlight that can highlight a way through in the darkness, but it will also fend of monsters in a similar way to Alan Wake. They walk the same paths, so it’s easier to work out when they’ll start circling back towards you, giving you plenty of options to sneak past them and get to the next area of safety. It simply provides a better cushion of protection. In an effort to avoid being spotted, you must sneak around the shadows, hiding behind bushes, crates, or whatever you find.Įach enemy has a field of vision, although you’re never quite sure what this is as darkness doesn’t always mean your invisible to them. The creepy monsters aren’t cutting you to shreds or impaling you with razor-sharp tendrils, but rather hunting you down and forcing you to start over from the last checkpoint, minus the grisly end. Gylt isn’t trying to be a brash and offensive bloodbath awash with mutilated bodies and shrieking banshees. It’s spooky but not outright terrifying, and that’s fine. In the fictional town of Bethelwood in Maine, USA, Sally finds the town isn’t what it normally is, embodying the Silent Hill switcharoo, where weird creatures lurk in the shadows, streets now void of life. Gylt starts off with a girl finding an alternative route home because she’s afraid of the bullies who are heckling and taunting her, setting the tone for what’s to come. Maybe we can blame the bully’s upbringing or the things going wrong in their own lives, but when those being affected are feeling crippled by that oppressive hold it has on them, crying in toilet cubicles afraid to leave, or refusing to get out of bed in the morning, it’s upsetting to see. It can destroy confidence and a will to live, ruining lives and impacting childhoods well into becoming adults. By framing the tension and aesthetics this way allows the audience to understand a more realistic horror many have been privy to in their lifetime.īullying is something we’ve either witnessed happening to those we know or to us ourselves. It feels more Coraline than Resident Evil – more Corpse Bride than Outlast. Few titles strip back these elements in favour of an approach to a younger audience, and while Gylt is in no way only for teenagers or children, I would have no qualms about letting my daughters play it. The game runs $19.99.Horror is a genre that tends to go for severe jump scares, buckets of blood and gore, and fiendishly detailed monsters that have a tendency to flip your stomach over when you set your eyes on them. You can buy the game digitally on Steam on PC (Windows only), the Microsoft Store on Xbox One and Series X/S, as well as the PlayStation Store for PS5 exclusively. Now, Gylt is launching on PC and console. And, being an early release, Google’s effective paywall for Stadia access at the time meant that the game came with a hefty hardware investment. On Stadia, Gylt gathered excellent reviews unfortunately, the game wasn’t enough to really attract an audience to the platform. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world. Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. You’ll be presented with challenges throughout where you’ll have to find clever ways around the world’s “terrible creatures.” ![]() Players take on the role of Sally, who is “dragged into a twisted version of her town where her fears and worse memories are presented in a wicked and very real way” while searching for her lost cousin Emily. Gylt is, at its core, a narrative-based adventure game. ![]() But, when Stadia died earlier this year, it took Gylt and some other games with it but thankfully, Gylt is now back with a release on PC and consoles. The first exclusive available on Google Stadia back in 2019 was Gylt, a horror adventure game from Tequila Works, which was actually a ton of fun. ![]()
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